fix: selection_strategies row and follow (#218)
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@@ -53,7 +53,7 @@ function EntryManager:new(max_results, set_entry, info)
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local existing_entry = v.entry
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-- FIXME: This has the problem of assuming that display will not be the same for two different entries.
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if existing_entry.display == entry.display then
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if existing_entry == entry then
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return k
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end
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end
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@@ -110,7 +110,7 @@ function EntryManager:insert(picker, index, entry)
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-- and then shift all the corresponding items one place.
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local next_entry, last_score
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repeat
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self.info.inserted = self.info.inserted + 1
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self.info.inserted = self.info.inserted + 1
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next_entry = self.entry_state[index]
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self.set_entry(picker, index, entry.entry, entry.score)
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@@ -683,8 +683,14 @@ function Picker:set_selection(row)
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row = self:_handle_scroll_strategy(row)
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if not self:can_select_row(row) then
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log.debug("Cannot select row:", row, self.manager:num_results(), self.max_results)
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return
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-- If the current selected row exceeds number of currently displayed
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-- elements we have to reset it. Affectes sorting_strategy = 'row'.
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if not self:can_select_row(self:get_selection_row()) then
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row = self:get_row(self.manager:num_results())
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else
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log.debug("Cannot select row:", row, self.manager:num_results(), self.max_results)
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return
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end
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end
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-- local entry = self.manager:get_entry(self.max_results - row + 1)
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