Files
outline.nvim/lua/outline/preview.lua
2023-11-24 15:04:28 +08:00

166 lines
4.6 KiB
Lua

local cfg = require('outline.config')
local hover = require('outline.hover')
local outline = require('outline')
local M = {}
local state = {
preview_buf = nil,
preview_win = nil,
}
local function is_current_win_outline()
local curwin = vim.api.nvim_get_current_win()
return curwin == outline.current.view.winnr
end
local function has_code_win(winnr)
if not outline.current then
return false
end
winnr = winnr or outline.current.code.win
return vim.api.nvim_win_is_valid(winnr) and vim.api.nvim_buf_is_valid(outline.current.code.buf)
end
M.has_code_win = has_code_win
---Get the correct column to place the floating window based on
-- Relative positions of the outline and the code window.
---@param preview_width integer
local function get_col(preview_width)
---@type integer
local outline_winnr = outline.current.view.winnr
local outline_col = vim.api.nvim_win_get_position(outline_winnr)[2]
local outline_width = vim.api.nvim_win_get_width(outline_winnr)
local code_col = vim.api.nvim_win_get_position(outline.current.code.win)[2]
-- TODO: What if code win is below/above outline instead?
local col = outline_col
if outline_col > code_col then
col = col - preview_width - 3
else
col = col + outline_width + 1
end
return col
end
---@param preview_height integer
---@param outline_height integer
local function get_row(preview_height, outline_height)
local offset = math.floor((outline_height - preview_height) / 2) - 1
return vim.api.nvim_win_get_position(outline.current.view.winnr)[1] + offset
end
local function get_height()
return vim.api.nvim_win_get_height(outline.current.view.winnr)
end
local function get_hovered_node()
local hovered_line = vim.api.nvim_win_get_cursor(outline.current.view.winnr)[1]
local node = outline.current.flats[hovered_line]
return node
end
local function update_preview(code_buf)
code_buf = code_buf or outline.current.code.buf
local node = get_hovered_node()
if not node then
return
end
local lines = vim.api.nvim_buf_get_lines(code_buf, 0, -1, false)
if state.preview_buf ~= nil then
vim.api.nvim_buf_set_lines(state.preview_buf, 0, -1, false, lines)
vim.api.nvim_win_set_cursor(state.preview_win, { node.line + 1, node.character })
end
end
local function setup_preview_buf()
local code_buf = outline.current.code.buf
local ft = vim.api.nvim_buf_get_option(code_buf, 'filetype')
vim.api.nvim_buf_set_option(state.preview_buf, 'syntax', ft)
local ts_highlight_fn = vim.treesitter.start
if not _G._outline_nvim_has[8] then
local ok, ts_highlight = pcall(require, 'nvim-treesitter.highlight')
if ok then
ts_highlight_fn = ts_highlight.attach
end
end
pcall(ts_highlight_fn, state.preview_buf, ft)
vim.api.nvim_buf_set_option(state.preview_buf, 'bufhidden', 'delete')
vim.api.nvim_win_set_option(state.preview_win, 'cursorline', true)
update_preview(code_buf)
end
local function set_bg_hl()
vim.api.nvim_win_set_option(state.preview_win, 'winhl', cfg.o.preview_window.winhl)
vim.api.nvim_win_set_option(state.preview_win, 'winblend', cfg.o.preview_window.winblend)
end
local function show_preview()
if state.preview_win == nil and state.preview_buf == nil then
state.preview_buf = vim.api.nvim_create_buf(false, true)
vim.api.nvim_buf_attach(state.preview_buf, false, {
on_detach = function()
state.preview_buf = nil
state.preview_win = nil
end,
})
local height = get_height()
local width = cfg.get_preview_width()
local winheight = math.max(math.ceil(height / 2), cfg.o.preview_window.min_height)
state.preview_win = vim.api.nvim_open_win(state.preview_buf, false, {
relative = 'editor',
height = winheight,
width = width,
bufpos = { 0, 0 },
col = get_col(width),
-- Position preview window middle-aligned vertically
row = get_row(winheight, height),
border = cfg.o.preview_window.border,
})
setup_preview_buf()
else
update_preview()
end
end
function M.show()
if not is_current_win_outline() or #vim.api.nvim_list_wins() < 2 then
return
end
show_preview()
set_bg_hl()
if cfg.o.preview_window.open_hover_on_preview then
hover.show_hover()
end
end
function M.close()
if has_code_win() then
if state.preview_win ~= nil and vim.api.nvim_win_is_valid(state.preview_win) then
vim.api.nvim_win_close(state.preview_win, true)
end
if state.hover_win ~= nil and vim.api.nvim_win_is_valid(state.hover_win) then
vim.api.nvim_win_close(state.hover_win, true)
end
end
end
function M.toggle()
if state.preview_win ~= nil then
M.close()
else
M.show()
end
end
return M