local M = {} local cfg = require 'symbols-outline.config' M.is_foldable = function(node) return node.children and #node.children > 0 end local get_default_folded = function(depth) local fold_past = cfg.o.symbol_folding.autofold_depth if not fold_past then return false else return depth >= fold_past end end M.is_folded = function(node) if node.folded ~= nil then return node.folded elseif node.hovered and cfg.o.symbol_folding.auto_unfold_hover then return false else return get_default_folded(node.depth) end end return M