Commit Graph

54 Commits

Author SHA1 Message Date
hedy
896fd2ae63 feat(status): Better information and highlights 2023-11-24 16:31:16 +08:00
hedy
f4d5eb2dad fix(status): Show code window active when no outline opened yet 2023-11-24 16:17:52 +08:00
hedy
b475574fc0 fix(jsx): Label JSX fragment with Fragment kind 2023-11-24 16:11:25 +08:00
hedy
a2410faba9 refactor: Rename module ui -> highlight 2023-11-24 16:10:21 +08:00
hedy
23958f8731 chore(fmt): stylua 2023-11-24 15:04:28 +08:00
hedy
ebf90dc9ee fix(markdown): Don't include next heading in previous heading's range
Somehow marksman also does this?

As for treesitter (norg) it may be because treesitter includes the
newline and the next line indent until the next heading, so the line of
the next heading is included in the range of the previous heading. We
manually -1 on the range end line to fix it.
2023-11-24 15:04:18 +08:00
hedy
e705330e40 feat: Per-tabpage outlines
Closes #37

Almost completely refactored the UI parts outline.nvim to use a Sidebar
object that implements an outline window. In init.lua, we can then store
a table of the outline for each tabpage ID.

When tabs are closed the outline is closed and sidebar reset
responsibly.

This simplifies `init.lua` quite a lot, making it the highest level
control center for the outline elements.

All lua APIs and commands should work as before.
2023-11-24 14:50:24 +08:00
hedy
0c6d97d34a fix(jsx): Show shorthand fragments as "Fragment"
Closes #35

Previously the treesitter javascript parser would treat `<></>`
specially and emit a `jsx_fragment`. We were checking for this type here
(from symbols-outline.nvim), though we did not include `jsx_fragment` in
the parse_ts function to even look for it.

jsx_fragment was recently removed from treesitter parser to reduce
complexity, so we will treat all jsx_element's without a `name` field in
`jsx_opening_element` as the shorthand fragment.

Using "Fragment" as the name in this case makes it look exactly the same
as if the user used `<Fragment></Fragment>` instead.

The check for `jsx_fragment` is still kept in case an older version of
the parser is still used, it can probably be removed next year.

Ref:
- tree-sitter/tree-sitter-javascript#227
2023-11-23 18:39:35 +08:00
hedy
d35187ef37 feat: Norg provider and support of external providers
- Closes #3
- Ref: simrat39/symbols-outline.nvim#190

Norg contains indents and different types of verbatim tags, I was rather
lazy to read the spec properly and parse norg using regex line-by-line
like markdown, so used treesitter instead. The only requirement is the
`norg` parser for treesitter to be installed. Tested on nvim 0.7.2.

This should lead the way for supporting vimdoc files in a similar
manner.

Documentation for how external providers could look like as of now has
been added.

In the future we could let the provider determine what to do for each
keymap, such as `goto_location` and `toggle_preview`. This would allow
the zk extension[1] to work properly without having to override existing
functions (bad practice).

[1]: https://github.com/mickael-menu/zk-nvim/discussions/134
2023-11-22 22:16:19 +08:00
hedy
8c5c69feb2 chore(fmt): stylua 2023-11-22 21:17:40 +08:00
hedy
ec4f727631 refactor: Reorganize provider API 2023-11-22 20:55:10 +08:00
hedy
8551dd01d3 fix(highlights): Only inherit fg for FoldMarker and Guides highlights 2023-11-22 18:10:36 +08:00
hedy
31ef50e08e Merge branch 'main' of github.com:hedyhli/outline.nvim 2023-11-21 09:24:20 +08:00
~hedy
a21a17cc08 Merge pull request #32 from silvercircle/mine
use neovim core treesitter API instead of nvim-treesitter plugin
2023-11-21 09:24:07 +08:00
hedy
e2838c1e06 feat(preview): Use vim.treesitter API for highlight 2023-11-21 09:18:08 +08:00
hedy
699bc85cc5 feat: Properly support nvim-0.7, and fix highlights 2023-11-21 08:39:05 +08:00
Alex
c5ca61177a use neovim core treesitter API instead of nvim-treesitter plugin 2023-11-19 16:07:14 +01:00
hedy
ad6b15ee08 refactor: Rename of most recent option 2023-11-19 22:35:07 +08:00
hedy
3762402dd3 refactor(providers): Let get_status() return a list of strings instead 2023-11-19 19:02:00 +08:00
hedy
9b90379c7a Refactor 2023-11-19 17:45:41 +08:00
hedy
fa219c33af feat: More auto-unfold options
Option to auto unfold when there is only N root nodes in outline.

Defaults to 1, meaning if there is only one 'root' parent, it should
always be unfolded.

This is useful if the entire file is a single function or a single
'return'.

The old auto_unfold_hover option **still works as expected**.
2023-11-19 17:43:15 +08:00
hedy
3b27272319 feat(Status): Better provider info and show filter info 2023-11-19 16:59:49 +08:00
hedy
f8c212bcd2 docs: Document new options, commands, API functions 2023-11-18 22:24:34 +08:00
hedy
c06039da1e feat: Add refresh_outline function 2023-11-18 22:09:19 +08:00
hedy
6ea44bff68 fix(show_help): Indicate when keymap is disabled 2023-11-18 22:08:52 +08:00
hedy
87a72f88fa fix: Delete autocmds when wiping state 2023-11-18 21:08:13 +08:00
hedy
e56145f8dd feat: Proper floating window for keymap help and OutlineStatus
No more obnoxious '}' on the cmdline when pressing `?`!

scope:
- More type hints
- Added class Float for creating floating windows with size that fit the
  content and position centered on the screen
- show_help action for outline window (key `?`) now uses a floating
  window
- :OutlineStatus now provides better information, and shows content in a
  floating window.

future:
- Floating window option configuration
2023-11-18 20:52:50 +08:00
hedy
090da7633b fix: Preview window position based on outline split position
- preview window can adapt based on position of outline window, and not
  based on config value of `position` left/right
- it can also properly vertically center-align, even when there are
  horizontal splits below the outline
- fixed a few bugs associated with previous rewrite commits in init.lua

config:
- Added min_height for preview window
2023-11-18 15:04:26 +08:00
hedy
62183f9d51 fix: Ensure autocmds IDs are removed when deleted 2023-11-18 13:16:42 +08:00
hedy
d65696a9cf feat: Optionally not auto-update cursors position
This also fixes a typo from an old commit (did not catch the bug because
all this time I was testing with the same window!), and put
auto_update_events into outline_items since it makes more sense, and is
closer to highlight_hovered_item and (the new) auto_follow_cursor.

Added code_buf to state since it appears to be used quite often now.
2023-11-18 11:14:18 +08:00
hedy
82ab53a167 chore: stylua 2023-11-18 10:02:04 +08:00
hedy
3b4116c2c6 refactor: Use default key for default filtering
Inspired by lazyvim
2023-11-18 10:01:07 +08:00
hedy
d35ee70f95 feat: Better highlight-hover/follow-cursor procedures
Previously on each outline open, the `writer.make_outline` function
might be called at least 4 times(!), after this refactor it will only be
called once. And on update cursor autocmds, also called once (previously
at least twice).

behaviour:
- Now the outline window focus and highlight can update on each cursor
  move (previously CursorHold, dependent on updatetime). This is now
  configurable as well.

- During fold-all/unfold-all operations, now the cursor will remain on
  the same node (rather than same line in outline buffer).

- The performance improvement is not significantly observable since even
  the old implementation can appear instant. One may even argue I am
  fixing a problem that did not exist, but implementation-wise it's just
  so much better now.

config:
- outline_window.auto_update_events, list of events to be passed to
  create_user_autocmd for updating cursor focus in outline, and updating
  outline items (refetching symbols), using keys cursor and items
  respectively.

- outline_window.show_cursorline now supports 2 other string values:
  'focus_in_outline'/'focus_in_code' which controls when to enable
  cursorline. Setting to true retains the default behaviour of always
  showing the cursorline. This was added because now that the cursor
  focus on the outline could change on each CursorMoved, the cursorline
  may pose to be qute attention-seeking during the outline cursor
  updates. Hence `focus_in_outline` is added so that when focus is in
  code, the cursorline for outline window is not shown.

  'focus_in_code' is added so that a user who disabled
  highlight_hovered_item can keep track of position in outline when
  focus is in code, disabling cursorline when focus is in outline.

  At any given time, if hide cursor is enabled and show_cursorline is a
  string value, hiding of cursor will not be done if cursorline is not
  shown in the the given situation.

implementation:
- The reason for the improvement in performance as described in the
  first paragraph is due to merging of finding hover item and finding
  the deepest matched node to put cursor, into writer.make_outline. This
  done, when previously done in separate function, because after the
  separate function (namely _highlight_hovered_item) finishes,
  writer.make_outline is called *again* anyway.

- Autocmds to update cursor position in outline is now done per buffer
  rather than global.

Somehow the auto unfold and unfold depth options still work perfectly,
for this we should thank simrat or which ever contributor that
modularized the folding module and made it adaptable :)
2023-11-18 09:34:16 +08:00
hedy
a1aa652fb2 feat: Center view on jump/goto 2023-11-17 12:34:14 +08:00
hedy
dc55a8b942 chore(fmt): Finally let's use stylua
Hoping it's as good as go-fmt
2023-11-17 09:28:33 +08:00
hedy
134b7e2f39 feat: Jump highlight customizations
Closes #27

- Highlight group 'OutlineJumpHighlight' (links to Visual by default)
- Config: outline_window.jump_highlight_duration (integer for
  milliseconds, or boolean to enable/disable)
2023-11-16 22:14:47 +08:00
hedy
24680f13f7 feat: Symbol filtering config structure
This commit introduces a basic framework for symbol filtering in
outline.nvim, where users can set per-filetype kinds to filter - include
or exclude for each filetype.

As a side effect the checking of symbol inclusion function has been
improved to O(1) time-complexity (previously O(n)). You can see this
from types/outline.lua and config.lua: a lookup table is used to check
if a kind is filtered, rather than looping through a list each time.
Former takes O(1) for lookup whereas the old implementation would be
O(n) for *each* node!

The old symbols.blacklist option *still works as expected*.

The schema for the new confit is detailed in #23 and types/outline.lua.
By the way, this commit also closes #23.

These should equivalent:
    symbols.blacklist = { 'Function', 'Method' }
    symbols.filter = { 'Function', 'Method', exclude=true }
    symbols.filter = {
      ['*'] = { 'Function', 'Method', exclude=true }
    }

And these should be equivalent:
    symbols.blacklist = {}
    symbols.filter = false
    symbols.filter = nil
    symbols.filter = { ['*'] = false }
    symbols.filter = { ['*'] = { exclude = true } }
    symbols.filter = { exclude = true }

The last two of which could be considered unidiomatic.

When multiple filetypes are specified, filetype specific filters
are NOT merged with the default ('*') filter, they are independent. If a
filetype is used, the default filter is not considered. The default
filter is only considered if a filetype filter for the given buffer is
not provided.

LIMITATIONS:
This is carried over from the implementation from symbols-outline:
filters can only be applied to parents at the moment. I.e.: If some node
has a kind that is excluded, all its children will NOT be considered.

Filters are only applied to children if its parent was not excluded
during filtering.

Also extracted all types into types module, and updated conversion
script to use the new symbols.filter opt.

NOTE:
On outline open it appears that parsing functions are called twice?
I should definitely add tests soon.
2023-11-16 21:21:55 +08:00
hedy
5278eb5b2b feat: Better provider info and fix LSP deprecated warnings
- Provider priorities can now be configured through `providers.priority`

- Each provider can have a get_status() function that returns a string
  for its status. For LSP it returns the client name.

- :OutlineStatus logic refactored, together with provider checking
  functions in `providers/init.lua`

- Switch from vim.lsp.buf_get_clients to vim.lsp.get_active_clients
  (former was deprecated)

- Fixed a careless mistake from symbols-outline that seems to be an
  unreachable bug (lsp)
2023-11-16 15:41:37 +08:00
hedy
22051b6555 chore: More remants of rename 2023-11-16 14:30:04 +08:00
hedy
4d871ec64b refactor: Better messages 2023-11-16 14:28:29 +08:00
hedy
7c703361e9 feat: Support command modifiers on open commands 2023-11-15 22:32:33 +08:00
hedy
81ebdc5714 chore: Fix remants of rename 2023-11-15 11:28:09 +08:00
hedy
f356c29578 feat: Allow disabling icons 2023-11-15 11:21:20 +08:00
hedy
ddd4fe4359 fix(guides): Respect config.guides.enabled = false
oopsie
2023-11-13 21:31:19 +08:00
hedy
9c70b96b36 fix(highlight-hover): Set cursor in parent if child is folded
Hopefully this commit fixes #1.

- Improved algorithm that finds the items to set hover-highlight
- Now we can set cursor on the nearest parent if the leaf node is folded
  in the outline.
- Set cursor column appropriate depending on whether lineno is enabled.

API:
- parser.preorder_iter now supports an optional argument as function,
  which determines whether to explore children. By default, folded
  parents will not explore children. This can now be overridden.

Behaviour:
- If you fold a nested node and hit <C-g>, you can go back to the
  nearest parent
- The column that cursor goes to is no longer arbitrarily chosen

It appears that simrat or whoever wrote this code thought the column was
1-indexed, however it is 0-indexed, so the old code was always putting
the cursor on the 2nd column.

Now, we put it in the first column. If lineno is enabled, we set the
cursor the be at the column of lineno padding, this makes both the
lineno and the markers visible.

Unfortunately the so-called 'improved' algorithm for
_highlight_current_item is still not the best. The most optimal would be
O(n). However, to make sure we stop refactoring now that it works OK and
can already fix an issue, I will leave this to posterity.

Tested to work (for me).
2023-11-13 21:07:30 +08:00
hedy
1446bdd135 fix: Lineno alignment, hl_mode, config options
- Config
  - Renamed auto_goto -> auto_jump (because goto implies change of
    cursor focus)
  - Renamed down/up_and_goto -> down/up_and_jump

Existing config that use the old keys *WILL STILL WORK*. But users are
recommended to update to avoid inconsistency. I promise the number of
config changes like this will decrease inverse-exponentially after the
plugin refactor :)

- Docs
  - Improved wording

- Lineno
  - Fixed alignment (no way I was taking max line num of the *Outline*
    buf this whole time!)
  - Fixed appearance of lineno column hl blending if hide_cursor is one
    (please see the comment added)
2023-11-13 18:07:52 +08:00
hedy
fd22263c32 fix: Guide and fold highlight offsets
Was a silly mistake due to copying code from previous implementation.
2023-11-13 16:48:06 +08:00
hedy
7713536d28 refactor: make_outline function and left padding of lineno 2023-11-13 15:41:54 +08:00
hedy
60e8cadb46 fix: lineno left prefix padding 2023-11-13 15:20:54 +08:00
hedy
66aecc7636 MAJOR: Complete rewrite of outline parsing into buffer lines
Scope:
- Parsing of symbol tree
- Producing the flattened tree
- Producing the lines shown in the outline based on the symbol tree
- API of exported functions for parser.lua and writer.lua

Note that the formatting of the outline remains the same as before.

Fixes:
- Guide highlights sometimes cover fold marker areas (may be related to
  the issue brought up by @silvercircle on reddit)
- Guide highlights do not work when using guide markers of different
  widths than the default (such as setting all markers to ascii chars)

All of these issues are now fixed after integrating the a parser
algorithm.

This commit introduces:
1. A better algorithm for flattening & parsing the tree in one go
2. `OutlineFoldMarker` highlight group
3. Fixed inconsistent highlighting of guides and legacy (somewhat weaker
   code), through (1).
4. Minor performance improvements
5. Type hints for the symbol tree
6. Removed several functions from writer.lua and parser.lua due to them
   being merged into writer.make_outline

This can be seen as a breaking change because functions that were
exported had altered behaviours. However I doubt these functions
actually have any critical use outside of this plugin, hence it isn't
really a breaking change as the user-experience remains the same.

The extraneous left padding on the outline window is now a relic of the
past 🎉

The old implementation, parser.get_lines used a flattened tree and was
inefficient, full of off-by-one corrections.

While trying to look for bug fixes in that function I realized it's the
sort of "if it works, don't touch it" portion of code.

Hence, I figured a complete rewrite is necessary.

Now, the function responsible for making the outline lines lives at
writer.make_outline. Building the flattened tree, getting lines, details
and linenos are now done in one go.

This is a tradeoff between modular design and efficiency.

parser.lua still serve important purposes:
- local parse_result function converts the hierarchical tables from
  provider into a nested form tree, used everywhere in outline.nvim. The
  type hint of the return value is now defined -- outline.SymbolNode
- preorder_iter is an iterator that traverses the aforementioned tree in
  pre-order style. First the parents, all the childrens, and so on until
  the last node of the root tree. This is used in writer.make_outline to
  abstract a way the traversal code from the code of making the lines.

Thanks to stack overflow I did not have to consult a DS book to figure
out the cleanest way of this traversal method without using recursion.

This, of course, closes #14 on github.

Note that another minor 'breaking' change is that previously, hl for the
guides where grouped per-character, now they are grouped together for
all the guide markers in the same line. This should not be a problem for
those who only style the fg color for guide hl. However, if you're
styling the bg color, they will now take on that bg collectively rather
than individually.

This change eliminates future maintenance burden because controlling
per-character guide highlights requires careful avoidance of off-by-one
errors.

I have tested most common features to work as before.
I may have missed particular edge cases.

Please take note of "scope" at the top of this commit message.
2023-11-13 14:19:43 +08:00